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Propaganda Tennis

Propaganda Tennis intended to tell the story of a 80s Russian tennis prodigy who rides the Trans-Siberian Railway across the USSR, challenging Russia’s predominant tennis experts on his way to the…

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Orb Lords

Made for Ludum Dare 34 (with the theme of “Two Button Controls”), Orb Lords is a pinball game. “THE ORB LORDS are your only friends in a world gone mad.…

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Permutate

Made with @travischen for Ludum Dare 35 with the designated theme “Shapeshift.” I also did sound design for this one. Selected quotes from the comments section: “bro this game is…

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FIDLAR – Why Generation

  Director/Editor – Ryan Baxley Animator/Editor – Nolan Fabricius From the LA Times(.com): “In FIDLAR’s new emoji-only video for ‘Why Generation,’ frowny-faced emojis pogo and mosh as four avatars rock…

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Moonshine

Moonshine is the product of a game jam. That is to say, it was made in 48 hours from conception to submission for an informal, biannual, game-making competition called Ludum…

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Medora

Medora was comissioned as a marketing tool for a documentary of the same name. From Wikipedia: “Medora is a 2013 documentary film by Andrew Cohn and Davy Rothbart about a…

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FOR THE darWIN

FOR THE darWIN was the product of Ludum Dare 24, the theme of which was “Evolution.” After an hour of talking over possible game mechanics, we decided to just take…

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BUDLR

BUDLR was crazy. It was conceived and made for the 2013 Tech Crunch Hackathon. It was masterminded by @travischen, with me providing assets, remotely and in real time. The premise…

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Dear Esteban

Made for a game jam called “Fuck This Jam,” the challenge was to make a game in the game genre you hate the most. For @travischen and I, that was walking…